Ponderings on Space, Learning, Technology and Choice
Posted by HeyWayne | Filed under Innovation, Learning, Mobile Learning, Project, Research, Technology
We have been given a couple of research papers for critically evaluation. One of them is by Dunleavy et al (2007) which looks at the “value addedness” of the one child per laptop (OLPC) project. What struck me here is that there are similarities between the OLPC initiaive and that of our partly JISC funded [...]
Tags: choice, iborrow, institutional innovation programme, jisc, mobile technology, one laptop per child, project, questions, research methods, rmel2010
Design Personas and UCD
Posted by HeyWayne | Filed under Innovation, Learning, Project, Research, Technology
My University is involved in phase two of JISC‘s Institutional Innovation Programme: This programme represents a £13.08m investment aimed at supporting existing institutional strategies by providing solutions to institution-wide problems, based upon proven practices, technologies, standards and services. The solutions will act as exemplars to other institutions by demonstrating innovation and good practice, and building [...]
Tags: academic social networking, caret, design persona, flow interactive, institutional innovation programme, jisc, project, research methods, rmel2010, ucd, user-centric design
The Relationship between People, Space, Activities and Artefacts
Posted by HeyWayne | Filed under Innovation, Learning Spaces, Physical Spaces, Project, Research, Virtual Spaces
I have been thinking more about my intended research project as well as bouncing ideas and talking to colleagues about it as well. One of the recurring themes was a person or a groups relationship to and between space (physical, virtual or both?). These relationships could occur between: Student to Student Student to Peer Group [...]
Tags: case study, ethnography, interpretative phenomenological analysis, learning spaces, physical spaces, research methods, rmel2010, theory of planned behaviour, virtual spaces
Mapping the Learning Space
Posted by HeyWayne | Filed under Innovation, Learning, Learning Spaces, Mobile Learning, Project, Research, Technology
So here we are at last, the sixth and final module that is “research methods”. I know that I would like to do my dissertation on learning spaces as my institution has just opened it’s doors to a new Library and Student Services centre called Augustine House. If you want a feel for the place, [...]
Tags: Augustine House, e-learning, iborrow, learning spaces, mind map, research methods, rmel2010
The New Seven World Wonders Quiz – A Team 2 Production
Posted by HeyWayne | Filed under Learning, Pedagogy, Project, Technology
Week 4 of the course saw the teams being given an exercise that involved building a game around the Google Earth platform. Team 2 member, Nicholas Palmer, got the ball rolling by providing a useful mind map of the task at hand – this instantly gave us a quick, ready visual aid. There was some [...]
Tags: game, google earth, IDGBL2009, kml, kmz, new seven world wonders, project, quiz, team work
Step forward Team 2…
Posted by HeyWayne | Filed under Learning, Project
As part of the “Introduction to Digital Game-based Learning”, this semester’s cohort have been made up of 4 teams of 6 people who will work together as a team to either construct game-based tasks (for others to participate in) or take part in game-based tasks that have been given to us, as well as giving [...]