Digital Natives Revisited
Posted by HeyWayne | Filed under Digital Literacy, Society
As a results of the “introduction to digital environments for learning” (IDEL) module and the research that I have been doing around the topic of digital literacy; I have crossed Marc Prensky’s path many times over; he should also add agent provocateur to his list of roles. It started with my IDEL essay called “Bridging [...]
Tags: digital immigrants, digital literacy, digital natives, games, IDGBL2009, net generation, prensky
Digital Imperialism: The Tyranny of Technology
Posted by HeyWayne | Filed under Digital Literacy, Society
The notion of “Millennials” (Howe & Strauss, 2000), “digital natives” (Prensky, 2001), “net gen” (Oblinger, 2005), “technological generation” (Monereo, 2004) and Frand’s (2000) ten attributes of the “information-age mindset” is of great interest to me. Why? Well, my institution was awarded, this year, with some HEA Pathfinder funding to equip some of our lecturers with [...]
Tags: culture, cyberdiversity, digital immigrants, digital natives, IDELautumn07, imperialism, language, net generation, prensky
Return to the Rabbit Hole
Posted by HeyWayne | Filed under Society, Virtual Spaces
The rabbit-hole went straight on like a tunnel for some way and then dipped suddenly down, so suddenly that Alice had not a moment to think about stopping herself before she found herself falling down what seemed to be a very deep well. Alice’s Adventures in Wonderland, L. Carroll (1865) I am still feeling quite [...]
Tags: discrimination, IDELautumn07, inclusion, metaverse, rabbit hole, second life, stereotypes, virtual worlds
Second Life, The Metaverse and just about everything else…
Posted by HeyWayne | Filed under Society, Virtual Spaces
Five years from now a social networking site without a 3D universe will look like a dinosaur. Mark Kern, President of Red 5 Studios. March 2007 I went along to the Tuesday evening induction session for Second Life that was conducted by Fiona and Sian. This was followed up by a session on how to [...]
Tags: IDELautumn07, metaverse, second life, virtual worlds