Digital Game-based Learning: A Retrospective
Posted by HeyWayne | Filed under Learning
Tempus fugit – Doesn’t time fly when you are having fun? After a 12 week tournament that is the “Digital Game-based Learning” module. All good things must eventually come to a full stop. Whilst we have been reading, writing and debating about the “serious” business of games, gaming and play; more importantly, we have also [...]
Tags: digital, game-based learning, games, gaming, IDGBL2009, play, retrospective, videogames
The Four Horsemen
Posted by HeyWayne | Filed under Learning, Teaching
Yesterday, I attended the Fourth Symposium on Social Learning Spaces at Oxford Brookes University with my boss who is, incidently, doing his masters on professional development and the use of e-portfolios. We had hoped to have come back from the symposium with lots of ideas and food for thought with regards to our University’s new [...]
Tags: education, four horsemen, IDGBL2009, learning, risk, serendipity, trust, violence
Videogames: A moral panic?
Posted by HeyWayne | Filed under Learning
When I started the “Introduction to Digital Game-based Learning” module back in January 2009, I kept a special Diigo list for all of the gaming articles that I either came across or were suggested by my peers on the course. As you can see by the rather extensive bibliography at the end of the post, [...]
Tags: benefits, games, gaming, health, IDGBL2009, moral panic, psychology, violence