The 36 Steps

I have finally finished reading James Paul Gee‘s “What Video Games Have To Teach Us About Learning And Literacy” where Gee gives an inspirational treatise on how the Education sector can look to the principles and methods employed by the games industry to get people playing their computer / video games and how the players […]

Iconclasm in the Digital Age

Gee is such an absorbing read and lots of wonderfully quotable nuggets like: But all learning is … learning to play ‘the game’. For example, literary criticism and field biology are different ‘games’ played by different rules. (They are different sorts of activities requiring different values, tools, and ways of acting and thinking; they are […]

Textual Meditations – Volume II

The latter half of Feenberg’s (1989) paper becomes a rather confused and muddled mess; whilst there are some interesting ideas, he doesn’t quite pull them off. I noted some intriguing points in the discourse section where Feenberg refers to Marshall McLuhan’s 1960’s announcement on the “end of literate culture and the rise of a new […]